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Nanterre
Conference, symposium - Ethnology, anthropology
Techno-realities and affective creations - love simulation games
Les jeux de simulation amoureuse
The techno-realities are seen as a threat to human relationships in “real” life, in particular when they relate to love. Such human-shaped products however multiply: domotic spouse, tactile screen’s boyfriend, holographic companion, bride for Virtual Reality glasses, interactive downloadable partner, otome games and bishôjo games characters... The purpose of this symposium is to analyze Love Simulation Devices as signals allowing users to express a variety of messages, even contradictory ones, yet to be deciphered within their specific contexts. Working on the Japanese products will provide a revealing insight of processes that still have not been analyzed and may serve as an eye-opener in the field of comparative studies in the western cultures.
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Paris
Les presses de l’Institut national des langues et civilisations orientales (Inalco) ont le plaisir de vous convier à une série de conférences-débats autour de trois ouvrages. Ces conférences-débats seront l’opportunité de vous faire rencontrer leurs auteurs.
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Monastir
Call for papers - Ethnology, anthropology
En trois mots.... il y a de quoi composer un menu de fête, riche de saveurs culturelles, linguistiques et littéraires ! De l’histoire des mets dans nos civilisations à celle des mots qui les désignent, de leurs valeurs symboliques aux implications littéraires qu’elles suscitent, une gamme très variée de réflexions s’ouvre aux chercheurs, dans un festin de mots et de textes qui ne peut se terminer que par des chansons ou des airs de musique comme dans toute fête du corps et de l’esprit.
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"Transatlantica" special issue
This Transatlantica issue sets out to examine how, in the process of creating new audiences for its products, child-centric media crafted a homogenizing vision of childhood especially compatible with media consumption. As a result, in the course of the late XIXth and XXth centuries, media has made itself the vehicle of adult norms and expectations about children’s tastes, behaviors and development – be it to pander to existing tastes and behaviors or shape them to ideal standards, some civic-minded (with emphasis on social adjustment, character building, or good citizenship), some commercial, and others both at once.
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