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Call for papers - Ethnology, anthropology
Museums and heritage in the post-COVID-19 era: the footprint of COVID and rethinking the future
Her&Mus. Heritage & Museography Journal
Through case studies and empirical studies, this issue of Her & Mus is a call to assess the proposals that have been developed throughout 2020 since the pandemic began, covering those practices that have worked and those that have not. It is an opportunity to reflect on the sustainability and future viability of museums and heritage facilities after the pandemic.
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Lille
Call for papers - Representation
The Measurement of Images: Computational Approaches in the History and Theory of the Arts
DHNord2020
The DHNord colloquium brings together the digital humanities community every year at the Maison Européenne des Sciences de l'Homme et de la Société in Lille. The theme chosen for 2020 considers computational approaches to images in the history and theory of the arts. This conference will bring together for the first time in France the leading specialists in artificial intelligence applied to the arts.
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Aix-en-Provence
Call for papers - Political studies
Artistic, Digital, and Political Creation in English-Speaking African Countries
Africa 2020
French President Emmanuel Macron announced on 3rd July 2018 in Lagos that a Special Season would be organized in France, from June to December 2020, to mark a renewed partnership with Africa, a “varied, strong and diverse continent that will play a part in our shared future”. Even if this cultural focus cannot be abstracted from a broader geopolitical agenda marred by controversial presidential declarations, it nevertheless has the potential to offer a somewhat different coverage of the continent. One can only hope that it avoids the temptation to officially “curate into being” “exceptional” artists (Dovey), tapping into the all-too-familiar image of Africa as “the supreme receptacle of the West’s obsession with, and circular discourse about, the facts of ‘absence,’ ‘lack,’ and ‘non-being,’ of identity and difference” (Mbembe).
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Paris
Call for papers - Ethnology, anthropology
New technology-based metamorphosis in Japan
In Japan, the kyara-ka phenomenon, ‘transforming into a character’ (Aihara Hiroyuki, 2007) is now giving birth to what Nozawa Shunsuke (2013) calls ‘an emerging art of self–fashioning.’ Based on elaborate disguise techniques, the kyara-ka phenomenon covers a variety of communication strategies and practices: cosplay, kigurumi, Vtubing, utaloid voice banks, use of voice-image filters to upload videos where humans look like characters… Exploring all the aspects of this ‘thingification of humans’, the conference will reflect on how and why a growing number of people market themselves as characters. The conference goal is to address the complexity of issues raised by these voluntary and, perhaps, ironical acts of obliteration. What is the profile of men and women who transform themselves into computer-graphic creatures? How do they deal with being loved only through their digital alter-ego? What little or grand narratives are being produced alongside? Can we still deal with the phenomenon in terms of authenticity (original) versus artificiality (copy)? What negotiations or refusals underly the use of characters as social masks?
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London
Conference, symposium - History
Broadcasting health and disease
Bodies, markets and television, 1950s-1980s
In the television age, health and the body have been broadcasted in many ways: in short health education films, school television, professional training materials, TV ads, documentaries, reality TV shows and news, as well as stand-alone videos distributed to specific audiences. This three-day conference proposes an exploration of how television formats have influenced and staged bodies, health and healthy practices from local, regional, national and international perspectives, and how these TV programmes spread the conviction that viewers could and should invest in their health and shape their own body.
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War as contact zone in the nineteenth century
We now know more than ever before about the multilayered webs of entanglement that connect army and society, as well as the way in which soldiers and civilians experience violence. Work in this vein has shown that instead of being an exceptional state, war has been implicated in some of history’s most far-reaching changes, such as the evolution of the modern idea of citizenship.
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Lille
Miscellaneous information - History
Data modelisation workshop with nodegoat
Nodegoar est un environnement web qui permet la gestion, l'analyse et la visualisation de données, développé par Pim van Bree et Geert Kessels (LAB1100). Une base de données bien réfléchie offre aux projets d'histoire numérique la possibilité d'analyses variées, de visualisations et d'interconnexion. Toute base de données historiques nécessite une compréhension approfondie des modèles conceptuel et logique des données. De même, le développement d'une interface adaptée est aussi une question importante. L'atelier aborde trois phases distinctes dans la modélisation des données: l'élaboration du modèle conceptuel, la conception du modèle logique de données et l'utilisation d'une application de base de données.
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Córdoba
Arte / literatura / diseño / tecnologías
II conversatorio internacional sobre tecnoestética y sensorium contemporáneo
Uno de los principales propósitos del conversatorio es acercar a investigadores y estudiantes los debates y problemáticas que tienen lugar en el campo de la literatura y el arte digital desde una perspectiva analítica, crítica y reflexiva, orientando el pensamiento hacia el ámbito específico de la producción artificial de sensibilidades, con el objetivo de afianzar el crecimiento y el desarrollo de un área de estudios aún incipiente.
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Lille
(De)constructing Digital History
dhnord 2017
The rise of digital history is in general perceived as the phase defined by the democratization of the personal computer technology, network applications and the development of open-source software. However, specific disciplinary objects, sources and approaches continue to be present within the connected use of methods and tools that takes place under the digital humanities big tent. A typology of digital history projects identifies three main fields: academic research, public history, and pedagogy projects, of which the last two categories are considered particularly specific to historians within the digital humanities field. We therefore propose to address digital history through this triple spectrum: academic research, public history, and pedagogy, in order to trace continuities and transformations in history as a discipline; and contribute to explore the broader digital humanities field through this case study.
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Rome
Miscellaneous information - Europe
Le base de données biographique et interactif des volontaires antifascistes italiens dans la guerre civile espagnole
Présentation publique de Oggi in Spagna, domani in Italia, un projet de base de donnés biographique interactive dont le but est la reconstruction des trajectoires des environ 4500 antifascistes italiens qui ont participé à la guerre civile espagnole.
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Paris
The Fate of Post-Mortem Personal Data
Profiles compiled from scattered digital footprints left by the user on the Internet shape the outline of digital identities. While the Internet user is alive, he remains in charge of managing these identities, with the help of digital privacy law. Yet as civil rights befall the living, these data protection rights, as such, fall as his death occurs. This international workshop, organised in the frame of the ENEID research project on post-mortem digital identities, will bring together scholars from the field of Information and Communication sciences and from Legal studies, as well as experts working as Data Protection Officers or working for Data Protection Authorities, in order to take a closer look at the fate of personal data after death.
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Belval
Scholarship, prize and job offer - History
Director of Interdisciplinary Centre of Contemporary, European and Digital History
The University of Luxembourg seeks a Director (m/f) for its new Interdisciplinary Centre of Contemporary, European and Digital History (IHTP/CEDH). This centre promotes an interdisciplinary approach to the study of contemporary history with a particular focus on new digital methods and tools for historical research. Mission of the Director will be to develop and lead the new interdisciplinary centre, define its strategy together with the relevant bodies of the University of Luxembourg, set objectives, activity plans, benchmarks and develop internal rules.
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Brussels
Defeating impunity, promoting international justice
The Belgian Experience (1870-2015)
This conference seeks to discuss the Belgian record of engagement with international law and justice and to put this national experience in international perspective. It specifically questions the way in which the judiciary dealt with gross violations of international law in the wake of war and how legal actors responded to the challenges of an emergent and developing set of international laws, from 1870 to 2015.
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Paris
Digital Humanities Experiments
#DHIHA6
This conference addresses the gap between the research culture with which Digital Humanists are equipped via their disciplinary backgrounds and the research culture they foster in this field. Why does experimentation play a crucial role in Digital Humanities? How does it contribute to define the relationship between method and research questions? Can we identify barriers which currently prevent Digital Humanities from developing their full potential, leaving little room for iteration, comparison or failure? The conference itself is conceived as an experimental set-up with labs, data experiments and round tables.
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Lucerne
Access to Material and Immaterial Goods
The Relationship between Intellectual Property and its Physical Embodiment
This conference aims to look at the relationship between intellectual property and its physical materialisations, with a particular focus on the issue of access and the challenges of new technologies. Though intellectual property protects the intangible, it is indisputable that intellectual property goods classically had to be physically materialised in order to been joyed or used. This materialisation can, however, challenge our theoretical notion of the intangible and the tangible as constituting discrete forms of property and can have serious consequences on access to intellectual property goods. Our aim is to address the divide between the intangible and the tangible from the perspective of issues of access and problems relating to new technologies.
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Lucerne
Access to Material and Immaterial Goods
The Relationship Between Intellectual Property and Its Physical Embodiments
This conference aims to look at the relationship between intellectual property and its physical materialisations, with a particular focus on the issue of access and the challenges of new technologies. Speakers will be allocated 20 minutes to present within a panel of three speakers, followed by a 30 minute discussion. Submissions from those in non-legal disciplines and from those in practice are very welcome. We strongly encourage submissions from doctorate students and postdoctoral researchers.
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Ghent
This conference follows up the Future of Historical Network Research (HNR) Conference 2013 and aims to bring together scholars from all historical disciplines, sociologists, other social scientists, geographers and computer scientists to discuss the emerging field of historical Social Network Analysis. The concepts and methods of social network analysis in historical research are no longer merely used as metaphors but are increasingly applied in practice. With the increasing availability of both structured and unstructured digital data, we should be able to analyze complex phenomena. Historical SNA can help us to cope with the organization of this information and the reduction of complexity.
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Nancy
From « Traditional » Games to Digital Games
Since the early 2000’s, the importance of studying digital games has increased to take a significant place in the academic literature dedicated to entertaining phenomena, to such a point that many articles offering to make an inventory of current “game studies” primarily focus on work related to games on this media. In this context, we cannot ignore the fact that work aimed at conceiving and studying digital games is also regularly referred to as reflections on (non-digital) “traditional” games, whether to build their theoretical framework, or to conduct comparative and contrastive studies. According to us, this kind of mutual lighting encourages researchers to examine the peculiarities and complementarities of the two areas, as well as the theoretical interest of connecting or of confronting them. Therefore, in order to analyse the relations established between “traditional” games and digital games, this call is divided into five themes that give a broad overview of the different kinds of possible links. All types of research, fundamental or applied, as well as disciplinary approaches are welcome.
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San Millán de la Cogolla
Conference, symposium - History
The digital edition of the Becerro Galicano of San Millán de la Cogolla
Le cartulaire dit Becerro Galicano du monastère de San Millán de la Cogolla est une source fondamentale pour l’histoire sociale, linguistique, politique et culturelle de l’Espagne chrétienne des IXe-XIIe siècles. À l’occasion de la mise en ligne de l’édition électronique du Becerro Galicano, une rencontre internationale d’historiens et de philologues aura lieu à San Millán. La discussion aura pour objet les changements subis par certains aspects essentiels de la production du savoir historique. Le colloque prêtera bien entendu une attention particulière au renouveau des études sur les cartulaires, mais il veut aussi proposer un ensemble de réflexions plus générales sur les sources et sur leur emploi dans la construction de l’histoire et de la philologie. L’organisation du colloque propose des bourses de séjour aux étudiants et aux jeunes chercheurs.
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Luxembourg City
Reading historical sources in the digital age
After the inaugural DHLU Symposium in 2009 that focused on "Contemporary history in the digital age" and a second edition which tackled the methodological and theoretical implications of considering websites as primary sources (March 2012), this third edition will focus on the use of online thematic research corpora. Given that more and more sources for contemporary history are being made available online as digital research corpora — as on the CVCE’s site — and following on from the first two editions which examined the methods used to develop these sources, this third edition of Digital Humanities Luxembourg will focus on the various ways in which this material is used by humanities researchers, particularly contemporary historians and more specifically specialists in European integration.
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